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Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
3
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Posted - 2014.02.25 23:37:00 -
[1] - Quote
This forum is an unmitigated cesspool of hateful and villainous thoughts; I fully expect this post to be spat on, pissed on, and [furiously] defecated upon. Having said that...
I absolutely LOVE the proposed change(s) that will be coming to the Worm - particularly the new role bonus! With 300% bonus to drone damage and HP, and the ability to effectively field 2.5 flights of steroid-pumped light drones, the Worm will become a premiere "elite light drone" attack platform.
Allow me to do some arithmetic for us:
All light drones (both tech1 and tech2) have a base elemental damage of 15 points - this is before elemental-specific modifiers apply, and before tech2 bonus modifiers apply. Over 4 seconds, this equates to an "absolute base" of 3.75 DPS on any tech1/2 drone - before any further modifiers.
So, what will we get with the PVPholics' tech2 Warriors?
3.75 * 1.3 (base light drone explosive modifier) * 1.2 (base tech2 modifier) * 2 (drone interfacing maxed) * 4 (new worm role bonus) * 1.25 (combat drone operation maxed) * 1.1 (minmatar drone spec maxed) * 1.23 (first DDA2) * 1.2 (second DDA2) * 1.1311 (third DDA2) * 2 (max drones fielded by new Worm) = 214.87 DPS
Warrior 2's with three DDA2's: 3.75 * 1.3 * 1.2 * 2 * 4 * 1.25 * 1.1 * 1.23 * 1.2 * 1.1311 * 2 = 214.87 DPS
Warrior 2's without any DDA2's: 3.75 * 1.3 * 1.2 * 2 * 4 * 1.25 * 1.1 * 2 = 128.70 DPS
Hobgoblin 2's with three DDA2's: 3.75 * 1.6 * 1.2 * 2 * 4 * 1.25 * 1.1 * 1.23 * 1.2 * 1.1311 * 2 = 264.45 DPS
Hobgoblin 2's without any DDA2's: 3.75 * 1.6 * 1.2 * 2 * 4 * 1.25 * 1.1 * 2 = 158.40 DPS
This is only the damage-centric part of the discussion; I won't even bother to elaborate upon the [vastly] improved tank of the 2 light drones, as Grath has already [brilliantly] covered in an earlier post of his, which can be found here.
So with vastly augmented drone DPS centered on 2 light drones, each of which has the EHP of a decently well-tanked frigate, there's really no room to complain - you could [very easily] get 200+ DPS on a ship before counting any of its launchers!
A final point to [seriously] consider, for all of those who keep posting new Worm "attribute" lists with 5+ drones: the whole rationale to move down towards fielding only 2 drones at a time was done for both gameplay originality and server load--was it not proven, in recent memory, that fielding thousands of drones on-grid at a time could cause soul-crushing lag?
I would *pay* to field fewer drones, each with vastly improved HP, associated [shield] regeneration, and damage. My only hope is to see this excellent mechanic transition [in some form] into the Gila and Rattlesnake someday, preferably with Medium drone emphasis on the Gila and Medium+Heavy drone emphases on the Rattlesnake. |

Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
4
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Posted - 2014.02.25 23:55:00 -
[2] - Quote
Silivar Karkun wrote: suddenly people doing L4s in a rattlesnake with only 2 sentries.......and only with kinetic/thermal ammo
If we get what I'm [not-so-secretly] hoping for, the Rattler will become a non-sentry drone platform! ^^; |

Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
4
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Posted - 2014.02.26 00:15:00 -
[3] - Quote
Vaju Enki wrote: 5/10 drones with better survivability would work, their is no need to have two super mega brutal drones of doom on the Worm.
CCP please pimp my [remaining] drones <3
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Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
4
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Posted - 2014.02.26 00:29:00 -
[4] - Quote
Ganthrithor wrote: Am I just completely math-tarded (totally a possibility) or is a 300% (or 3x) multiplier to drone damage applied to two drones the equivalent of six un-bonused drones, not 8?
IDK if I'm just doing it wrong, but I get 6x unbonused drones' worth of DPS from the Worm's two drones vs 6.25x un-bonused drones' worth of damage from a 5-drone ship with a 5%/level (25%) damage bonus. How are you getting your 8 drones' worth of damage?
You're not math-tarded, Sir - you're just forgetting one important little detail: that base damage is already at 100%, and you have to factor that in when counting the bonus.
Thus, a 300% bonus on top of 100% equals 400%, or in other words, an effective multiplier of 4x.
So, 4 * 2 --> 8.
With 5 drones at 25% bonus (on top of 100% base), you get 5 * 1.25 = 6.25, which is what you *did* calculate correctly.
In other words, it's 300% of 100%, or 3, on top of the 1 base --> so 4 total, and 4 by 2 --> 8. |

Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
4
|
Posted - 2014.02.26 00:31:00 -
[5] - Quote
Mike Voidstar wrote: You are amazing. Really. Very Special.
Much butthurt.
Very melancholic.
Wow. |

Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
5
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Posted - 2014.02.26 03:44:00 -
[6] - Quote
Raine Marelwe wrote: P.S. - While you're at it, feel free to experiment with warp-disruption drones.
Woah there, cowboy.
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Methonash Qorranto
Just In Time Science Greater Western Co-Prosperity Sphere
5
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Posted - 2014.02.26 04:40:00 -
[7] - Quote
Raine Marelwe wrote: What, does this concept make you more uncomfortable than interdiction spheres or infinipoints? Why shouldn't we have them? They'd suffer from travel time (especially if they only existed in heavy-size), they'd be individually destructible, and you'd have to sacrifice launched drone 'slots' & bandwidth to use them. Plenty of potential balancing factors, imo.
In short, yes - I am unsettled.
The concept of warp-disrupting/scramming drones is so far "out there", right now, that even if it *were* to be considered seriously, it would take a whole 'nother patch cycle to begin deliberation and subsequent implementation for.
Suggesting something like warp scram/disrupting drones in this thread is like screaming into the Void - such posts would better fit into their own respective feature request/idea thread. |
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